The Bridge

About the project

A tiny game about a very unlikely crossing

The Bridge is an independently built, free browser game created and operated by hyebin kim. Its premise is intentionally simple: each of ten rows offers two stones, only one stone is safe, and every correct choice moves the character closer to the far platform. The project turns a familiar probability exercise into a short interactive scene with water, movement, sound, and physical consequences.

Operator information

Why it was created

The game began as an experiment in combining a real-time Three.js scene with Cannon-es physics and a lightweight browser interface. Instead of adding levels, currencies, or an account system, the project focuses on a single understandable mechanic. A visitor should be able to learn the rules in less than a minute, play immediately, and understand exactly why a complete run is rare.

What makes a run unique

A new safe route is selected when a run is created. The appearance of a stone does not reveal its strength, and no stored player profile influences the outcome. The animation and physics communicate the result after a selection: a strong stone supports the player, while the other drops away. The full probability explanation and controls are available in the main game guide.

Technology and accessibility

The interactive scene uses WebGL rendering with Three.js, so hardware acceleration and a current browser are recommended. The written guide remains readable when compatible graphics support is unavailable, ensuring that a graphics error does not leave the visitor on an empty or dead-end page. The project does not require registration, payment, or installation.

Update record

— The Bridge was first released publicly as a playable 3D browser game.

— Added the complete player guide, probability explanation, FAQ, project information, and privacy disclosures.

— Added verified operator details and corrected the graphics technology description.

Contact and feedback

Email khv0804@gmail.com for private questions about the project, privacy, or site operation. Bug reports, accessibility concerns, and suggestions can also be submitted through the project’s public GitHub issue tracker. Please do not include passwords, account credentials, or other sensitive personal information in a public issue.